How this app works

What every part is for

The idea

Know what to practise. Put it to work in your next game.

Runout Lab connects structured practice, lessons and games with a record of what you actually did. Choose a pathway that fits your time, follow each task's success condition and log the result. Use the skill in play, then check comparable attempts later. Starting estimates, practice results and match performance tell different parts of the story.

Go to your course

How to get results from your time here

Choose a focus, practise it honestly, use it in a game, then come back and check it. You do not need to use every tool or finish everything in one visit.

A simple routine, and how to tell if it is working
  1. Choose one focus. Pick a skill or game situation you want to improve. Use the course for an ordered route, the Lab for a session, or the library for a specific drill.
  2. Set up, shoot, record. Follow the diagram and the full success condition, including position or cue-ball control when required. Record misses too.
  3. Use it in play. Carry one intention into RDS, a ghost race, Career or a match. A practice challenge and a real opponent test different things.
  4. Check again later. Compare attempts at the same task and difficulty. A later check asks what stayed; a different situation asks what carries over. A streak or completed lesson alone cannot answer either.

Start with a routine you can repeat: perhaps two short practices and a chance to play during the week. This is a suggested starting rhythm, not a required dose or a promised rating gain. Set your actual time and days in the Lab.

Want a baseline first? Complete one skill family, save it and stop. Finish the remaining families on another visit. You can train before the full calibration is complete.

Reading the badges

Moves your levelsReps here move your measured skill levels.
Records resultsResults are saved to your records and rating.
Read-onlyShows numbers you've already earned; changes nothing.
SetupConfiguration you do once.

Start here

Choose the guided course for lessons in order, or use the Lab, a focused drill or a game when that fits your time. A baseline helps you choose a starting difficulty; you can measure it in parts.

Your course Moves your levels

24 modules in 8 phases, with lessons and practical standards where required. Modules stay open individually; the order is a suggested route.

Where
Home → Today I want to → Learn a skill in order, or the sidebar
When to use it
When you want a lesson and a clear skill to practise. You can alternate it with other pathways.
What it does to your data
Most modules are gated by a drill: passing it completes the module and feeds your skill level. You can't self-mark those — that's deliberate.
Measure your baseline Moves your levels

A calibration run that replaces guessed starting levels with measurements from your attempts. Save completed skill families and finish the rest later.

Where
The first module of the course
When to use it
When you want a starting measurement. It is optional before training; you can also revisit it after a long layoff.
What it does to your data
Completed calibration families receive measured starting levels. Families with no qualifying practice or calibration evidence remain estimates.

Training — where skill is actually built

These are the deliberate-practice surfaces. Reps logged here move your measured levels; everything else in the app is either play or reporting.

Evidence Lab Moves your levels

A generated session: priming routine, an interleaved queue of shots across 3–4 skill families, a pressure block, then reflection. When you tap Missed you pick why, and it answers with the specific correction for that fault on that shot.

Where
Bottom nav → Evidence Lab, or Home → Practise on your own
When to use it
When you want a whole session organized for you. Choose 20 to 120 minutes at the table in the planner.
What it does to your data
This is the primary way levels move. The staircase promotes on sustained ~80% success and demotes below ~55%, so difficulty tracks you automatically.
Drill Library Read-only

Every skill family across 10 difficulty levels, with diagrams. Practise anything on demand.

Where
Home → What do you want to do?
When to use it
When you want to hammer one specific thing, or warm up before a match.
What it does to your data
Browsing is free. Reps only count when you run them through the Lab or a course drill.
Break Playbook Records results

Break strategy per game type, plus a mapping drill to learn what your own table actually does.

Where
Home → What do you want to do?
When to use it
Before league night, and once when you want to map your table properly.
What it does to your data
Your break map is saved and used to complete the break module of the course.

Playing — pressure, and the numbers that count

Practice builds skill; playing proves it. These record real games so your rating and records come from what happened, not from what you remember.

Straight Pool Records results

A full 14.1 scorekeeper — solo high runs, against the ghost, or a real opponent, with innings, fouls, safeties and break shots tracked.

Where
Bottom nav → Scoreboard, or the Straight Pool tab
When to use it
Any time you play 14.1 seriously.
What it does to your data
Feeds your high run, balls-per-inning and head-to-head records.
Wall scoreboard Records results

Puts the match on a big display, and gives each player a phone scorekeeper via QR.

Where
Home → Table tools
When to use it
Match play with a TV or monitor near the table.
What it does to your data
Same match data as the scorekeeper — this is just the two-screen version.
Ghost races Records results

Race a calibrated opponent tuned to a rating. Defaults to a forgiving mode so a normal league player wins real racks.

Where
Bottom nav → Ghost
When to use it
When you want competition without a person, or to test a skill under stakes.
What it does to your data
Completed races feed your career progress and match-implied rating.
Career mode Records results

Nine rooms of opponents with their own styles and trash talk. Real scorekeeping underneath the story.

Where
Bottom nav → Career
When to use it
When you want a reason to play rather than drill.
What it does to your data
Lab sessions, skill levels and pressure rungs all earn career progress too.

Knowing where you stand

Reporting only. Nothing here changes a number — it just shows you the ones you've earned.

Your Numbers Read-only

Fargo trend, skill levels, miss-reason leaks, records and head-to-head, all in one place.

Where
Home → What do you want to do?, or the course header
When to use it
Weekly. It's a review tool, not a session tool.
What it does to your data
Every figure comes from recorded play. Anything not yet earned shows as a dash, never a zero pretending to be real.
The standardized exam Moves your levels

The same 30 shots every time, so scores are comparable across months.

Where
Evidence Lab → Take the exam
When to use it
Roughly every two weeks.
What it does to your data
Being tested is itself training — and this is what makes your trend line trustworthy.
The Method Read-only

The research this whole app is built on, in plain English, with sources.

Where
Home → What do you want to do?
When to use it
When you want to know why the app is making you do something.
What it does to your data
Nothing to record here — but it's the best 10 minutes you can spend, because knowing why a drill is shaped that way makes you far less likely to quietly skip it.

The Edge - the things that separate the bands

These came out of researching what actually distinguishes a 500 from a 600 from a 700, rather than what is easy to build. Each one answers a question the Lab could not.

Turns your measured shooting into a real make percentage for the shot in front of you, then works out whether shooting or a safety wins the rack more often.

Where
Home -> The Edge -> Shot odds
When to use it
Away from the table, to recalibrate what 'makeable' means. Nobody expects you to open your phone mid-rack.
What it does to your data
Reads your Lab levels. Changes nothing - but it is the only place your own numbers get pointed at a decision.
Runs and error cost Records results

Logs every trip to the table and reports how many balls you string together, how often you clear, and what your misses actually cost you.

Where
Home -> The Edge -> Runs & cost
When to use it
One tap each time you sit down. It is the single highest-value thing you can record.
What it does to your data
Builds the run distribution. This is the number the rating bands are literally described in.
Quiet eye Records results

Times the final fixation before your stroke and plots your make rate against how long you held it.

Where
Home -> The Edge -> Quiet eye
When to use it
Twenty or thirty shots in a session, on purpose. It is a training intervention, not a measurement you take once.
What it does to your data
Stores each hold with made/missed so your personal floor emerges from your own shooting.
Match lab Read-only

Real FargoRate odds: your chance per game, over a given race, the race that would actually be fair, and your chance from a scoreline in progress.

Where
Home -> The Edge -> Match lab
When to use it
Before agreeing to a spot, and at the table when a set feels lost.
What it does to your data
Pure arithmetic on published formulas. Records nothing.
Diamond systems Read-only

Corner-5 and the 2-to-1 kick worked out live and drawn on a table, corrected for your own table's measured bias.

Where
Home -> The Edge -> Systems
When to use it
When you get hooked and want a repeatable answer instead of a guess.
What it does to your data
Uses your table profile if you have measured one.
End of rack Read-only

Straight pool break-ball and key-ball problems, generated and graded, so you can shoot fifty of them in an evening instead of one per rack.

Where
Home -> The Edge -> End of rack
When to use it
Whenever you want 14.1 to stop ending at fourteen balls.
What it does to your data
Practice surface - nothing recorded yet.
Proving ground Records results

One fixed five-station exam that never changes, scored into published bands, so today's number is comparable to next year's.

Where
Home -> The Edge -> Proving ground
When to use it
Once a month, cold, without warming up on the drills first.
What it does to your data
Stores the sitting. Deliberately locked to monthly - a fixed exam taken weekly measures your memory of the exam.

Measures your cloth speed and rail rebound, then scales the app's distance targets to the table you actually own.

Where
Home -> The Edge -> Your table
When to use it
Once per cloth, and again when the seasons change - humidity alone moves a lag half a diamond.
What it does to your data
Stores a table profile that other screens read.
Scouting Read-only

Every opponent you have logged, and the gap between how you should do against them and how you actually do.

Where
Home -> The Edge -> Scouting
When to use it
Before league night.
What it does to your data
Reads your recorded matches. The gap is the interesting part, not the record.

People and setup

Housekeeping — do it once and forget it.

Team Setup

Invite teammates with a private link, resend or reset a link, remove someone.

Where
Home → What do you want to do? (owner only)
When to use it
When you want league mates training on their own profiles.
What it does to your data
Each person gets their own separate data. Only you can manage the roster.
Players Setup

Opponents and profiles for scorekeeping, plus the leaderboard.

Where
Bottom nav → Players
When to use it
Before playing someone new.
What it does to your data
Names here become selectable opponents in matches.
Settings Setup

Your Fargo rating sync, table notes, cues, ghost tuning and app options.

Where
Bottom nav → Settings
When to use it
Once at the start, then rarely.
What it does to your data
Your official rating is looked up publicly — the app never stores account credentials.

A promise about the numbers

Nothing in this app flatters you. Levels only rise on sustained success, a drill you haven't passed stays unpassed, and a figure you haven't earned shows as a dash rather than a zero dressed up as data. If a number here looks good, it's because you did something.

The research behind all of it